Jimmy Jones gets jealous when Monty brings the class pet home; Plans for a family beach trip go bust; Monty sets out to find the fastest dinosaur.
Jeanie heads outside to look for song lyrics; Monty tries to turn tidying into a game; It's time to go shopping when Stan shrinks everyone's clothes.
Fear of monsters keeps Jimmy Jones from fetching a ball; Monty learns that it's OK to lose; One of Stan's gloves goes missing.
Stan challenges Monty to a proper game of soccer; Family picture day sends Stan into a tailspin; Everyone's focused on flowers -- except Monty.
Rain clouds put a damper on Monty's mood; Monty gets a new bike but has to let go of his old one; Gran and Monty paint Jimmy Jones's portrait.
Jimmy Jones and Monty fight sleep; Mega Monty and Dyno-Pig save the world one small deed at a time; Monty fills an empty playhouse with his mind.
Monty searches for something to celebrate; Jimmy Jones proves to be surprisingly musical; The Kazoops try to fix their broken sofa.
Monty makes it a topsy-turvy day; Gran cooks her famous pea soup for the family; A food festival inspires Monty to see the world in his mind.
Monty wonders whether it's more fun to be famous; Everyone can whistle except Monty; Monty feels like the odd one out at home.
Monty asks whether you can be happy and sad at the same time; Jimmy Jones falls asleep at the park; The family eats at the funniest diner in town.
Monty dreams up a solution to a very big problem; Jimmy Jones and Monty think Jeanie's pet bug is boring; Gran pushes Monty to win a painting contest.
The Kazoops can't agree on an ice cream flavor; Monty's surprised to learn that Stan gets scared; A crowded house inspires dreams of living alone.
All's quiet -- but not quite -- when Stan gets sick; Monty has trouble remembering; Stan has two left feet when it comes to dancing.
Monty lures Jeanie outside -- and away from her computer; Gran brings home some odd-looking fruit; Monty sulks when it's time to leave the playground.
Monty makes something new out of broken parts; Jeanie learns how to be a good loser; Stan and Violet encourage Monty to think smaller.
Jimmy Jones gets the blues; The adults can't agree on the best way to assemble a pingpong table; Monty finds a foolproof hiding place.
Stan is distraught when he gets a splinter; A busted boiler brings the family together; Monty retraces his steps to find a set of lost keys.
Violet longs for an extra set of hands; Monty learns the art of doing nothing; Teamwork saves the day when Violet's wheels break down.
Monty learns the value of repetition; Stan and Violet try to make bath night more interesting; Monty and Jimmy Jones spend some time apart.
Monty puts a new spin on an old story; Less is more when it comes to packing for a family camping trip; Monty has second thoughts about sharing.
Music puts the family in all sorts of moods; Gran convinces Monty to hang on to his most treasured toys; Clouds inspire Monty to think big.
Monty and Jimmy Jones shadow Violet on a special delivery; Shy Cousin Flora doesn't seem to be having any fun; Monty has more questions than answers.
Violet plans a big surprise for Stan; Monty pretends to be a pig; Gran tries to convince Monty and Jeanie that good things are worth waiting for.
Monty imagines Jimmy Jones is in charge; An accident destroys Jeanie's science fair project; Monty's friend Barnaby thinks the Kazoops are weird.
Monty and Jimmy Jones muster up the courage to try something new; Auntie Margot sends Monty the perfect present; Monty learns from his mistakes.
The Kazoops invite Cousin Flora along on an idyllic poolside holiday. But it doesn't take long for everything to start going wrong.